Citizenship
1.1, 1.2, 1.3 & 1.4
Activity Suggestions
1.1 - Identity, Image and Reputation
Provide the pupils with photos of different people. Ensure a mix of:
- School staff
- Class pupils
- Celebrities
- Characters such as Santa, Elsa, Minion
- Adults in professional clothing (doctor, shopkeeper, builder, nurse)
- Total strangers (both adults and children)
Ask pupils which ones they recognise. Then ask them which ones they have met. Finally, ask them which ones are strangers. Explain that strangers include not only adults and children they don't know well but also celebrities and even Santa Claus!
As the Framework notes, this activity should be one part of your usual stranger danger education.
1.2 - Health and Well-being
There are no specific tasks set for this element in the Nursery. Make sure you regularly use the correct terms for digital devices (e.g. laptop, computer, Chromebook, iPad, camera, whiteboard) and create a list of class rules on handling such equipment (e.g. don't run whilst carrying technology, hold in two hands, no snatching).
1.3 - Digital Rights, Licensing and Ownership
As in 'Health and Well-being', there are no specific activities set here. As pupils become more familiar with typing letters (see 3.2 'Creating'), encourage them to type their name below their digital work. When displaying a pupil's work on the whiteboard, make sure the pupil's name is visible and point it out to the class.
1.4 - Online Behaviour and Cyber-bullying
Pupils should be able to recognise different emotions in photographs, videos and cartoon images. Give them a collection of images showing adults and children with different facial expressions. Ask the pupils to arrange them into happy/sad or angry/kind. When watching cartoons or children TV shows during milk or playtime, regularly ask the pupils how the different characters are feeling.
When your pupils take part in tasks involving technology, ask them what they like and dislike about using technology in that way. Ask them what they enjoy doing most on a computer/iPad, and why.